Keyboard builder¶
Keyboard builder helps to dynamically generate markup.
Note
Note that if you have static markup, it’s best to define it explicitly rather than using builder, but if you have dynamic markup configuration, feel free to use builder as you wish.
Usage example¶
For example you want to generate inline keyboard with 10 buttons
builder = InlineKeyboardBuilder()
for index in range(1, 11):
builder.button(text=f"Set {index}", callback_data=f"set:{index}")
then adjust this buttons to some grid, for example first line will have 3 buttons, the next lines will have 2 buttons
builder.adjust(3, 2)
also you can attach another builder to this one
another_builder = InlineKeyboardBuilder(...)... # Another builder with some buttons
builder.attach(another_builder)
or you can attach some already generated markup
markup = InlineKeyboardMarkup(inline_keyboard=[...]) # Some markup
builder.attach(InlineKeyboardBuilder.from_markup(markup))
and finally you can export this markup to use it in your message
await message.answer("Some text here", reply_markup=builder.as_markup())
Reply keyboard builder has the same interface
Warning
Note that you can’t attach reply keyboard builder to inline keyboard builder and vice versa
Inline Keyboard¶
- class aiogram.utils.keyboard.InlineKeyboardBuilder(markup: List[List[InlineKeyboardButton]] | None = None)[source]¶
Inline keyboard builder inherits all methods from generic builder
- button(text: str, url: str | None = None, login_url: LoginUrl | None = None, callback_data: str | CallbackData | None = None, switch_inline_query: str | None = None, switch_inline_query_current_chat: str | None = None, callback_game: CallbackGame | None = None, pay: bool | None = None, **kwargs: Any) aiogram.utils.keyboard.InlineKeyboardBuilder [source]
Add new inline button to markup
- as_markup() aiogram.types.inline_keyboard_markup.InlineKeyboardMarkup [source]
Construct an InlineKeyboardMarkup
- __init__(markup: List[List[InlineKeyboardButton]] | None = None) None [source]¶
- add(*buttons: ButtonType) KeyboardBuilder[ButtonType] ¶
Add one or many buttons to markup.
- Parameters:
buttons
- Returns:
- adjust(*sizes: int, repeat: bool = False) KeyboardBuilder[ButtonType] ¶
Adjust previously added buttons to specific row sizes.
By default, when the sum of passed sizes is lower than buttons count the last one size will be used for tail of the markup. If repeat=True is passed - all sizes will be cycled when available more buttons count than all sizes
- Parameters:
sizes
repeat
- Returns:
- property buttons: Generator[ButtonType, None, None]¶
Get flatten set of all buttons
- Returns:
- copy() InlineKeyboardBuilder [source]¶
Make full copy of current builder with markup
- Returns:
- export() List[List[ButtonType]] ¶
Export configured markup as list of lists of buttons
>>> builder = KeyboardBuilder(button_type=InlineKeyboardButton) >>> ... # Add buttons to builder >>> markup = InlineKeyboardMarkup(inline_keyboard=builder.export())
- Returns:
- classmethod from_markup(markup: InlineKeyboardMarkup) InlineKeyboardBuilder [source]¶
Create builder from existing markup
- Parameters:
markup
- Returns:
- row(*buttons: ButtonType, width: int | None = None) KeyboardBuilder[ButtonType] ¶
Add row to markup
When too much buttons is passed it will be separated to many rows
- Parameters:
buttons
width
- Returns: